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Describes internal engine parameters which are used directly in encounters This stats are converted from IStats before encounter

Hierarchy

  • IEngineStats

Index

Properties

armorPenetration

armorPenetration: number

used against opponent dmgReduction to determine damage absorbtion converted from power

attackPower

attackPower: number

bonus damage of attacks converted from power

damage

damage: IDamage

base damage which character can deal

dmgReduction

dmgReduction: number

describes abillity to absorb damage, used against armorPenetration converted from stamina

dodge

dodge: number

chance to avoid attacks, used against hitRating converted from dexterity

hitRating

hitRating: number

used agains opponent dodge to determine hit chance converted from dexterity

initiative

initiative: number

increases chance character will be before others in round order converted from dexterity

Legend

  • Module
  • Object literal
  • Variable
  • Function
  • Function with type parameter
  • Index signature
  • Type alias
  • Type alias with type parameter
  • Enumeration
  • Enumeration member
  • Property
  • Method
  • Interface
  • Interface with type parameter
  • Constructor
  • Property
  • Method
  • Index signature
  • Class
  • Class with type parameter
  • Constructor
  • Property
  • Method
  • Accessor
  • Index signature
  • Inherited constructor
  • Inherited property
  • Inherited method
  • Inherited accessor
  • Protected property
  • Protected method
  • Protected accessor
  • Private property
  • Private method
  • Private accessor
  • Static property
  • Static method

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